Monday, May 09, 2005

City of whiffs

With the new patch out, logged into City of Heroes for the first time in a couple of months today. Took my lvl 28 claw/regen scrapper and picked up a timed mission I had refrained from taking the last time I logged in. Go to DA, carve some meat off a few Devouring Earth, recover a couple of artifacts. No problem.

I enter the mission door and I'm faced with yellow minions and orange LTs. Excellent, this will be good xp. Leapt into the fray . . . only to miss repeatedly. Like 15 whiffs in a row. On the orange mobs, I was literally only hitting on crits. Ye gods, every single attack I have is one-slotted with a green Acc SO. Apparently Cryptic made some SERIOUS tweaks to the combat system.

I check the boards -- can't believe people aren't up in arms about this. If this was UO, there'd be 500 people threatening to delete their characters and quit.

OK, so they made PvM a little tougher. Probably a side effect of adding the PvP arenas. And it's not like it didn't need it -- I rarely got KOed back in the day. So I'll do what UO players do -- adapt.

I leave the mission door, run to a contact, and fill up on yellow pez. Back to the mission door (42 minutes remaining). I also notice, on checking my enhancements, I've got a +3 Acc SO just sitting in my inventory wating for me to level (probably from completing a story arc). One of my attacks does -DEF to the target, so I replace one of my damage slots with that. Between changing my tactics to lead with that attack, and judicious use of yellow pez, I manage to take down even the +1 LTs. Yay! I find the 4 mission artifacts, then I figure instead of hitting the exit button, I'll clean up the spawn inside the instance. And what happens? "Disconnected from mapserver". Log back in and it happens again. Which is a bummer, but I'm not a masochist. I call it a night.

Moral of the story? No idea. Maybe "MMOs change, get over it?"

3 Comments:

At 6:29 AM, Blogger jonmcb said...

Nice post! And you are right about how many whiner posts threatening to quit too. Some people take games WAY too seriously and there seem to be more of them in the UO community than anywhere else.. Is it so hard to step back, say "Whoah!" and adapt? I mean really... It might be frustrating, but hey, its a challenge.

P.S. The AI changes in UO are awesome! A bit intense, but hey, its about adaptation! A dragon almost killed my Paladin! :-o

 
At 9:10 AM, Blogger memoryleakguy said...

Maybe instead of threatening to quit in City of Heros, people just quit. Did you look at the numbers for City of Heroes? WAAAAY down. www.mmorpgchart.com

You shouldn't take people threatening to quit lightly. Before the EV change Fertbert introduced, I was having loads of fun in UO. After the change, I tried hunting and things just didn't sync. Although I 'stopped renewal' of my accounts due to boredom, mostly, it's not hard to see that this boredom arose from a seemingly innocent change to EVs.

You'd think after 12+ pages of people complaining on U.Hall, you guys would reconsider such a pointless change. Server lag? Come on. Some of us WERE just having fun with our mages. The whole unattended macroing spiel was ridiculous as well.

Don't think I blame you, Mr. Tact, because I don't. However, the attitude that 500 people threatening to quit is something to shrug off as "annoying"... tsk tsk.

 
At 7:36 AM, Blogger Zilor said...

There is a single thing that City of Heroes is good for...

...

...

Wait for it...

Making homoerotic super hero incarnations of my old boss.

 

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