Thursday, January 18, 2007

Half-Life 2: Episode One Update: For Small Children, Perhaps?

Just saw this update on Steam for Half-Life 2: Episode One:

Changes/Additions
  • Added some more health for players to pick up during the elevator battle
  • Added more cinderblocks and barrels for physics ammunition during the elevator battle
  • Added some extra shotgun shells at start of the fight during the elevator battle
  • Slightly reduced the number of zombies attacking the player during the elevator battle
About which I can only say: you people are a bunch of wussies. Just stack all the propane tanks and gas cans in the dead end hallway at the beginning and you'll be fine.

Which got me to thinking: it would be fun to build small, "iron-man" type levels for HL2. No plot, no exploration, just "figure out this one room while every bloody monster in the known world tries to gank you." I may have to get on that in my copious spare time . . .

Labels: ,

0 Comments:

Post a Comment

<< Home